

But with one being completely free and the other being graphically gorgeous, choosing which to play on a whim can be a challenge. They largely target the same audience and share many core ideas.

īut where we once saw a sink or swim situation, the two are managing to co-exist because of some choice monetization differences. Despite intercepting with Monster Hunter World, Dauntless performed well on release. Phoenix Labs looked to capitalize on that market gap with Dauntless, a free-to-play Monster Hunter-inspired action-RPG with grand plans to land on every platform other than your fridge. Difficult action games like Dark Souls and The Surge groomed the other side into challenge-seeking fiends - the type that would enjoy Monster Hunter’s gigantic boss battles.īut that same western audience wouldn’t care for its traditional RPG elements: The grind of crafting and gathering the means to defeat its growing cast of more difficult monsters. Over the years, the games would gain momentum on 3DS and Wii U, but its appeal was drastically limited on the two platforms in the west. Monster Hunter World vs Dauntless – What’s the difference?.
